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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 980 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Waterball9373—All classes (no restriction)
Water Balloon19934—All classes (no restriction)
Water Balloon23831—All classes (no restriction)
Water Bottle15982—All classes (no restriction)
Water Bottle24204—All classes (no restriction)
Water Bottle29814—All classes (no restriction)
Water Bucket11791—All classes (no restriction)
Water Fortune Bag25414—All classes (no restriction)
Watering Device15996—All classes (no restriction)
Water Lantern26282—All classes (no restriction)
Water Lantern Invitation26276—All classes (no restriction)
Watermelon25855—All classes (no restriction)
Watermelon Chicken Feather21171—All classes (no restriction)
Water of Blessing20608—All classes (no restriction)
Water of Blessing32019—All classes (no restriction)
Water of Grief29474—All classes (no restriction)
Waterproof Bomb39583—All classes (no restriction)
Water Sample15991—All classes (no restriction)
Watt's Mushroom Box32111—All classes (no restriction)
Wave Jammer34493—All classes (no restriction)
Wayne's Shopping List26277—All classes (no restriction)
Weakening Strike Power Stone Lv 48812—All classes (no restriction)
Weakening Strike Power Stone Lv437214—All classes (no restriction)
Weak Leopard Bag9738—All classes (no restriction)
Weapon Crafting +99 Levels39312—All classes (no restriction)
Weapons Card A of Memories.9636—All classes (no restriction)
Weapons Card B of Memories.9637—All classes (no restriction)
Weathered Altar Stone32291—All classes (no restriction)
Weather Record Forms24349—All classes (no restriction)
Wedding Party VIP Card43613—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.