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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 923 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Small Firecrackers17820—All classes (no restriction)
Small Flying Dragon's Blood32449—All classes (no restriction)
Small Fur32482—All classes (no restriction)
Small Island Guardian Certificate21097—All classes (no restriction)
Small Levitation Stone39571—All classes (no restriction)
Small Mechanical Part39131—All classes (no restriction)
Small Mining Robot X9620996—All classes (no restriction)
Small Motor Boat24234—All classes (no restriction)
Small Nibbled Cream Puff26106—All classes (no restriction)
Small Rock10882—All classes (no restriction)
Small Screw15977—All classes (no restriction)
Small Sprite Summon Package23937—All classes (no restriction)
Small Stone24980—All classes (no restriction)
Small Tattered Bag17083—All classes (no restriction)
Small telescope21008—All classes (no restriction)
Smart Dumplings8899—All classes (no restriction)
Smile Emblem26765—All classes (no restriction)
Smiley Sprite Card41169—All classes (no restriction)
Smlie OLG Guild Stand40965—All classes (no restriction)
Smog Ant Venom29394—All classes (no restriction)
Smoked Meat17772—All classes (no restriction)
Smooth Feather39347—All classes (no restriction)
Smooth Root29081—All classes (no restriction)
Smother's Collection Toolkit19494—All classes (no restriction)
Smother's Keepsake19251—All classes (no restriction)
Smulca Posters24649—All classes (no restriction)
Smulca's Battle Horn29276—All classes (no restriction)
Smulca's Battle Horn29277—All classes (no restriction)
Snail Egg37166—All classes (no restriction)
Snail Guts37128—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.