LegendGF Online
← LegendGF Home
LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 916 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Scorching Wind Shard29076—All classes (no restriction)
Scorpion's Stone Armor32435—All classes (no restriction)
Scorpion's Tail18300—All classes (no restriction)
Scorpion's Tail32396—All classes (no restriction)
Scorpion Stinger32162—All classes (no restriction)
Scorpion Tail Spice10879—All classes (no restriction)
"Scoundria's Key"29288—All classes (no restriction)
Scoundria's Order29299—All classes (no restriction)
Scrap of Paper24270—All classes (no restriction)
Scratch and Lose17825—All classes (no restriction)
Scratch and Win17826—All classes (no restriction)
Scrawled Note27343—All classes (no restriction)
Screaming Party Brew10163—All classes (no restriction)
Scribbled Note15761—All classes (no restriction)
Scrubland Scorpion Shell32529—All classes (no restriction)
Scrubland Yak Fur24928—All classes (no restriction)
Scrubland Yak's Bone32521—All classes (no restriction)
Scrubland Yak Skin32520—All classes (no restriction)
Seabird Keelbone29162—All classes (no restriction)
Sea King's Holy Relic11788—All classes (no restriction)
Sea King Stone19267—All classes (no restriction)
Sea King Stone19268—All classes (no restriction)
Sealed Bag29396—All classes (no restriction)
Sealed Crystal Orb10881—All classes (no restriction)
Sealed Letter32051—All classes (no restriction)
Seal of Poseidon20663—All classes (no restriction)
Seal Seed39528—All classes (no restriction)
Sea Monster Belly27275—All classes (no restriction)
Sea Monster Fillet27286—All classes (no restriction)
Sea Monster Skin27280—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.