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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 864 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Mana Stone24940—All classes (no restriction)
Mana Tonic40038—All classes (no restriction)
Mana Tonic40298—All classes (no restriction)
Mana Tonic41100—All classes (no restriction)
Man-Eating Marigold Sample32029—All classes (no restriction)
Man-Eating Wisewood's Spirit Core26831—All classes (no restriction)
Manic Infernal General's Keepsake18386—All classes (no restriction)
Manic Lion Thighs18135—All classes (no restriction)
Man Overboard's Eyeball29161—All classes (no restriction)
Manta Fowl Meat9206—All classes (no restriction)
Mantis Carapace29116—All classes (no restriction)
Mantis Shell37161—All classes (no restriction)
Mantis Wing37154—All classes (no restriction)
Manu's Ancient Scroll29095—All classes (no restriction)
Maple Resonance Stone39526—All classes (no restriction)
Maple Talent Card39523—All classes (no restriction)
Maple Talent Card Lv4 Pouch39525—All classes (no restriction)
Marble19935—All classes (no restriction)
Marbled Lamb35073—All classes (no restriction)
Marble Soda Bottle17228—All classes (no restriction)
Marigold Essence24911—All classes (no restriction)
Marine Pearl35971—All classes (no restriction)
Mark of Rebirth15753—All classes (no restriction)
Marla's Crystal Ball32141—All classes (no restriction)
Marla's Runestone33538—All classes (no restriction)
Marline's Confectionery9249—All classes (no restriction)
Masked Control Runestone35973—All classes (no restriction)
Mask of Crystal Devouring9075—All classes (no restriction)
Mask of Crystal Devouring Coupon9079—All classes (no restriction)
Mask of Disdain9074—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.