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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 803 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Fine Iron Stone Association Affinity Stone42352—All classes (no restriction)
Fine Sabretoothed Cat Leather32210—All classes (no restriction)
Fine Steel Piece35084—All classes (no restriction)
Fine Wine18798—All classes (no restriction)
Finished Fireworks10195—All classes (no restriction)
Fin of Snow37089—All classes (no restriction)
Fiona's Tree Circle35568—All classes (no restriction)
Firearm Crafting Bench (Useless)41062—All classes (no restriction)
Fire Flower24899—All classes (no restriction)
Fire Flower (3-Day)24900—All classes (no restriction)
Fire God Sacrifices20972—All classes (no restriction)
Fire Horn36834—All classes (no restriction)
Fire of Violence32485—All classes (no restriction)
Fire Potion Bottle18260—All classes (no restriction)
Fire Resistance Potion32055—All classes (no restriction)
Fire Spirit Core16035—All classes (no restriction)
Fire Spirit Core32416—All classes (no restriction)
Fire Spirit Essence32429—All classes (no restriction)
Fire Spirit's Ash32463—All classes (no restriction)
Fire Spirit's Flames32459—All classes (no restriction)
Firework Residue16039—All classes (no restriction)
Fireworks Advancement Material8969—All classes (no restriction)
Fireworks of the Pu Clique20982—All classes (no restriction)
First-Aid Herb19246—All classes (no restriction)
First Aid Kit34516—All classes (no restriction)
First-Aid Medicine32121—All classes (no restriction)
First Aid Potion39520—All classes (no restriction)
First Aid Potion40033—All classes (no restriction)
First Aid Potion40297—All classes (no restriction)
First Aid Potion41099—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.