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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 790 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Drinking water9640—All classes (no restriction)
Dropped Supply Box10777—All classes (no restriction)
Dry and Rotten Tree Trunk17731—All classes (no restriction)
Dry Fruits Brownie17757—All classes (no restriction)
Dry Rice26798—All classes (no restriction)
Drysand Tortoise Shell29071—All classes (no restriction)
Dry Scarab32220—All classes (no restriction)
Ducal Report Orders24874—All classes (no restriction)
Duchess' Letter24682—All classes (no restriction)
Duel Invitation26863—All classes (no restriction)
Duke Kong Heart32488—All classes (no restriction)
Duke of Sandstorm's Challenge Ticket to the Holy Place8738—All classes (no restriction)
Duke's Letter32251—All classes (no restriction)
Dulai's Crystal29062—All classes (no restriction)
Dull Chromium Ore24083—All classes (no restriction)
Dull Crimson Crystal24080—All classes (no restriction)
Dull Crystal Fragment17728—All classes (no restriction)
Dull Dark Blue Crystal24081—All classes (no restriction)
Dull Defense Crystal27301—All classes (no restriction)
Dull Gem26222—All classes (no restriction)
Dull Magic Crystal18084—All classes (no restriction)
Dull Obsidian Chunk24082—All classes (no restriction)
Dull Sword of Optima27303—All classes (no restriction)
Dumpling Dough29241—All classes (no restriction)
Dumpling Ribbon10180—All classes (no restriction)
Durable Mineral23952—All classes (no restriction)
Durable Shovel19454—All classes (no restriction)
Durable Wood8536—All classes (no restriction)
Dusk Ancient Sword29146—All classes (no restriction)
Dusk's Demise Lv4 Bag39513—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.