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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 788 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Dirk's Rune9854—All classes (no restriction)
Dirt26085—All classes (no restriction)
Dirty Feather39346—All classes (no restriction)
Dirty Handkerchief27251—All classes (no restriction)
Dirty Milk33663—All classes (no restriction)
Discarded Note15851—All classes (no restriction)
Disciplinary Letter24227—All classes (no restriction)
Disguised Moon Rabbit Capsule18185—All classes (no restriction)
Disgusting Milk33664—All classes (no restriction)
Disgusting Snail Meat27273—All classes (no restriction)
Disperse9847—All classes (no restriction)
Distorted Strength39059—All classes (no restriction)
Divination Gems24416—All classes (no restriction)
Divine Cocoa Cheesecake18636—All classes (no restriction)
Divine Emerald37142—All classes (no restriction)
Divine Forest Lv4 Bag10241—All classes (no restriction)
Divine Four Seasons Vegetable Soup11990—All classes (no restriction)
Divine Spices18559—All classes (no restriction)
Diving Equipment16003—All classes (no restriction)
DIY Robot19665—All classes (no restriction)
Dodgy Cake29286—All classes (no restriction)
Dondon in a Bag23955—All classes (no restriction)
Dong Dong Sprite Card41168—All classes (no restriction)
Dongpo Pork27068—All classes (no restriction)
Dorf's Classified Letter21189—All classes (no restriction)
Dorsal Dimetrodon Bone35516—All classes (no restriction)
Double-Chomper Lizard Throat Sac34542—All classes (no restriction)
Double Refreshing Drinks (Useless)43318—All classes (no restriction)
Dove's Hair29067—All classes (no restriction)
Dragon Baby Egg Cake25340—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.