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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 782 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
General Items & OthersSorted by level · quality
Daily Life Portrait12208—All classes (no restriction)
Daily Script12199—All classes (no restriction)
Damaged Compass10785—All classes (no restriction)
Damaged Emblem10815—All classes (no restriction)
Damaged Evil Spirit Stone35481—All classes (no restriction)
Damaged Jelly Rabbit Doll24266—All classes (no restriction)
Damaged Part15763—All classes (no restriction)
Damp Magic Sugar27675—All classes (no restriction)
Damp Soil26793—All classes (no restriction)
Dance score/sheet/music sheet8530—All classes (no restriction)
Dancing Goldfish29192—All classes (no restriction)
Dapper Masquerade Capsule47714—All classes (no restriction)
Daria's Autographed Picture24421—All classes (no restriction)
Dark Beast Blood18163—All classes (no restriction)
Dark Evil Thoughts37094—All classes (no restriction)
Dark Feather24465—All classes (no restriction)
Dark Froggy Potion18264—All classes (no restriction)
Dark Frozen Crystal35563—All classes (no restriction)
Dark Lord Beldargoth Stone23516—All classes (no restriction)
Dark Power Crystal9853—All classes (no restriction)
Dark Purple Bones18786—All classes (no restriction)
Dark Runestone32085—All classes (no restriction)
Dark Stone Sorcerer's Rune32159—All classes (no restriction)
Dark Stone Wizard's Rune32160—All classes (no restriction)
Dark Tribute24361—All classes (no restriction)
Darkwater Shard39552—All classes (no restriction)
Dark Worm Hair32370—All classes (no restriction)
Dark Worm Membrane32093—All classes (no restriction)
Dashing Bull Rib37157—All classes (no restriction)
Dash's Meteor Detector32050—All classes (no restriction)

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.