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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by name or ID. Filter by required level, item quality and usable equipment class.

45,219 items · Page 697 / 1508
ITEMIDLEVELQUALITYCLASS
Intermediate Sprite Skill Book - Souleating Curse20557—Not specified
Intermediate Sprite Skill Book - Storm Jolt20560—Not specified
Intermediate Sprite Skill Book - Tornado Jolt20561—Not specified
Intermediate Sprite Skill Book - Windfury Strike20554—Not specified
Intermediate Sprite Skill Stone of Insight44583BlueNot specified
Intermediate Sprite Skill Stone of Insight44584BlueNot specified
Intermediate Stability Runestone26966BlueNot specified
Intermediate Stamina Runestone26962BlueNot specified
Intermediate Static Runestone26968BlueNot specified
Intermediate Wood Bag39086—Not specified
Internal Blazing Kaslow's Treasure Chest1839380—Not specified
Interspace Crystal Hammer2967784OrangeWarlord / Templar / Prophet / Mystic / Deathknight / Crusader / Saint / Shaman / Destroyer / Holy Knight / Arcangel / Druid
Interstellar Pilot Sprite Cap52602—Not specified
Interstellar Pilot Sprite Cap52603—Not specified
Interstellar Pilot Sprite Cap52604—Not specified
Interstellar Pilot Sprite Cap52605—Not specified
Interstellar Pilot Sprite Costume52606—Not specified
Interstellar Pilot Sprite Costume52607—Not specified
Interstellar Pilot Sprite Costume52608—Not specified
Interstellar Pilot Sprite Costume52609—Not specified
Interstellar Pilot Sprite Set47814—Not specified
Intimidating Worm Meat11491—Not specified
Intriguing Blond Street Style Highlights Hair52148—Not specified
Intriguing Blond Street Style Highlights Hair (30-Day)52151—Not specified
Intriguing Blond Street Style Highlights Hair (3-Day)52149—Not specified
Intriguing Blond Street Style Highlights Hair (7-Day)52150—Not specified
Introductory Miracle Gift Bag21054—Not specified
Invasion Plans32295—Not specified
Investigation List17153—Not specified
Investigation Notebook17518—Not specified

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality names/colors are mapped from codes 1–7; class names are decoded from validated class-bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.