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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by name or ID. Filter by required level, item quality and usable equipment class.

45,219 items · Page 569 / 1508
ITEMIDLEVELQUALITYCLASS
GFWT 2016 mount - DO NOT USE4823940OrangeNot specified
GFWT 2016 mount - DO NOT USE4824040OrangeNot specified
Ghastly Armor Boots2217495—Mechmaster
Ghastly Breastplate2217195—Mechmaster
Ghastly Gauntlets2217395—Mechmaster
Ghastly Helmet2217095—Mechmaster
Ghastly Leggings2217295—Mechmaster
Ghodroon's Starsky Organ1961071OrangeNot specified
Ghost Armor Parts32342—Not specified
Ghost Executioner Armor2787899OrangeShinobi
Ghost Executioner Boots2788198OrangeShinobi
Ghost Executioner Gloves2788098OrangeShinobi
Ghost Executioner Mask27877100OrangeShinobi
Ghost Executioner Trousers2787997OrangeShinobi
Ghost-Faced Sword3044160—Berserker / Paladin / Ranger / Assassin / Warlord / Templar / Sharpshooter / Darkstalker / Deathknight / Crusader / Hawkeye / Windshadow / Destroyer / Holy Knight / Predator / Shinobi
Ghost Howl Cape27432100—Predator / Shinobi
Ghostly Ambush Enhancement Stone - Fifth Tier825131BlueAssassin / Darkstalker / Windshadow / Shinobi
Ghostly Ambush Enhancement Stone - First Tier825031BlueAssassin / Darkstalker / Windshadow / Shinobi
Ghostly Ambush Enhancement Stone - Fourth Tier8252Unmapped 80800100100Not specified
Ghostly Body Divine Stone53213OrangeNot specified
Ghostly Butterfly Violin12213—Not specified
Ghostly Butterfly Violin53534—Not specified
Ghostly Forbidden Tonic16896BlueNot specified
Ghostly Forbidden Tonic Blueprints16891GreenNot specified
Ghostly Gloves3120048OrangeNecromancer / Demonologist / Shadowlord / Shinigami
Ghostly Headgear3329451OrangeNecromancer / Demonologist / Shadowlord / Shinigami
Ghostly Knight Garb45314—Not specified
Ghostly Knight Garb (30-Day)45317—Not specified
Ghostly Knight Garb (3-Day)45315—Not specified
Ghostly Knight Garb (7-Day)45316—Not specified

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality names/colors are mapped from codes 1–7; class names are decoded from validated class-bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.