LegendGF Online
← LegendGF Home
LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by name or ID. Filter by required level, item quality and usable equipment class.

45,219 items · Page 1233 / 1508
ITEMIDLEVELQUALITYCLASS
Sprite Memory Card42800—Not specified
Sprite Memory Card42801—Not specified
Sprite Memory Card42802—Not specified
Sprite Memory Card42803—Not specified
Sprite Messenger Crystal18912—Not specified
Sprite Messenger Intimate Package14896—Not specified
Sprite Messenger Prestige Stone4062610GreenNot specified
Sprite Messenger's Blue Dragon Mount27090GreenNot specified
Sprite Messenger's Blue Dragon Mount27091GreenNot specified
Sprite Messenger's Blue Dragon Mount27092GreenNot specified
Sprite Messenger's Blue Dragon Mount27093GreenNot specified
Sprite Messenger's Blue Dragon Mount3414840BlueNot specified
Sprite Messenger's Blue Dragon Mount (3-Day) (Can't be Traded)17261GreenNot specified
Sprite Messenger's Chisel34770—Not specified
Sprite Messenger Set49366—Not specified
Sprite Messenger's Gift 249377—Not specified
Sprite Messenger's Indigo Dragon Mount3414950BlueNot specified
Sprite Messenger's Prestige Stone4397910GreenNot specified
Sprite Mini Backpack43588—Not specified
Sprite Mini Backpack48505—Not specified
Sprite Mini Backpack48758—Not specified
Sprite Mood Fruit35953BlueNot specified
Sprite of Serenity's Whisper3267351—Not specified
Sprite Picnic Set49256—Not specified
Sprite Power17126—Not specified
Sprite Princess Tiara40132—Not specified
Sprite Princess Tiara40280—Not specified
Sprite Punishment Hammer3531972GreenWarlord / Templar / Prophet / Mystic / Deathknight / Crusader / Saint / Shaman / Destroyer / Holy Knight / Arcangel / Druid
Sprite Punishment Katana1424172GreenDimensionalist / Key Master / Reaper / Chronomancer / Phantom / Chronoshifter
Sprite Purple Edge Sword3531071GreenWarlord / Templar / Sharpshooter / Darkstalker / Deathknight / Crusader / Hawkeye / Windshadow / Destroyer / Holy Knight / Predator / Shinobi

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality names/colors are mapped from codes 1–7; class names are decoded from validated class-bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.