LegendGF Online
← LegendGF Home
LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 1063 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
HeadgearSorted by level · quality
Beast Rider Helmet3984286BlueCrusader / Holy Knight
Dream Poet Cap3984386BlueHawkeye / Predator
Frost Warrior's Helmet2241286BlueCogmaster / Mechmaster
Lunar Bard Headband3984586BlueSaint / Archangel
Unlimited Mana Mask1402986BlueReaper / Phantom
Unlimited Power Headdress3984786BlueAvatar / Warlock
Beast Bellow Hat3962586—Shaman / Druid
Burning Sentry Helmet3960086—Deathknight / Destroyer
Conjurer Crown3963086—Avatar / Warlock
Sanctuary Defender Helmet3960586—Crusader / Holy Knight
Silent Guard Mask3961586—Windshadow / Shinobi
Spacetime Officer Mask1399686—Reaper / Phantom
Spirit Chanter Crown3963586—Shadowlord / Shinigami
Sun Sage Hat3962086—Saint / Archangel
Temporal Buccaneer's Headdress1400186—Chronomancer / Chronoshifter
Wild Crossbowman Hat3961086—Hawkeye / Predator
Blizzard Warlord Helmet3984187BlueDeathknight / Destroyer
Fantasy Guide Headband3984687BlueShaman / Druid
Flamesoul Illusory Steeple Hat1403087BlueChronomancer / Chronoshifter
Flash Ninja Mask3984487BlueWindshadow / Shinobi
Lava Flame Mask3984887BlueShadowlord / Shinigami
Roaring Thunder Fur Cap2241387BlueBombardier / Artillerist
Helmet of Ruin2203587—Cogmaster / Mechmaster
Splendorous Fur Cap2212087—Bombardier / Artillerist
Amethyst Tassel Crown3941690BlueAvatar / Warlock
Crystalline Dragon Bone Headdress1399190BlueChronomancer / Chronoshifter
Demonic Avian Fur Cap2250990BlueBombardier / Artillerist
Divine Forest Hat3941190BlueShaman / Druid
Dragonbone Dark Spirit Crown3942190BlueShadowlord / Shinigami
Ghostwalker Hound Mask3940190BlueWindshadow / Shinobi

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.