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LEGENDGF · OFFICIAL ITEM DATABASE

Item Database V3

Search by Type first, then narrow by item name or ID, required level, quality color and usable class. Results are grouped by Type and sorted by level and quality.

45,219 items · Page 1030 / 1508 · Sorted by Type, Level, then Quality (White → Red)
ITEMIDLEVELQUALITYCLASS
GlovesSorted by level · quality
Sprite's Jade Gloves2271591GreenMechmaster / Artillerist
Sprite's Leafy Gauntlets2780291GreenPredator / Shinobi
Sprite's Ocean Gloves2780891GreenWarlock / Shinigami
Sprite's Purifying Gloves2780591GreenArchangel / Druid
Archangel's Soul Bracers2042291BlueArchangel
Artillerist's Soul Vambraces2237791BlueArtillerist
Destroyer's Soul Gauntlets2040291BlueDestroyer
Druid's Soul Bracers2042791BlueDruid
Holy Knight's Soul Gauntlets2040791BlueHoly Knight
Mechmaster's Soul Gauntlets2235291BlueMechmaster
Otherworld Warlock Soul Gloves1323191BluePhantom
Plunderer Soul Gauntlets1323691BlueChronoshifter
Predator's Soul Bracers2041291BluePredator
(Reincarnated) Archangel's Soul Bracers1679591BlueArchangel
(Reincarnated) Artillerist's Soul Vambraces1682091BlueArtillerist
(Reincarnated) Destroyer's Soul Gauntlets1677591BlueDestroyer
(Reincarnated) Druid's Soul Bracers1680091BlueDruid
(Reincarnated) Holy Knight's Soul Gauntlets1678091BlueHoly Knight
(Reincarnated) Mechmaster's Soul Gauntlets1681591BlueMechmaster
Reincarnated Otherworld Warlock Soul Gloves1322191BluePhantom
Reincarnated Plunderer Soul Gauntlets1322691BlueChronoshifter
(Reincarnated) Predator's Soul Bracers1678591BluePredator
(Reincarnated) Shinigami's Soul Bracers1681091BlueShinigami
(Reincarnated) Shinobi's Soul Bracers1679091BlueShinobi
(Reincarnated) Warlock's Soul Gloves1680591BlueWarlock
Shinigami's Soul Bracers2043791BlueShinigami
Shinobi's Soul Bracers2041791BlueShinobi
Warlock's Soul Gloves2043291BlueWarlock
Blessed Knight Gloves2781893OrangeHoly Knight
Crystal Blight Gloves1336893OrangeChronoshifter

Hover item for available stats. Hold Ctrl for item set bonuses only. Quality, Item Group and Usable By labels are mapped from the supplied client data; class restrictions are decoded from validated hexadecimal bit positions; set bonus descriptions use the original client language. No bonus data is invented. On touch screens tap an item to inspect, and tap again for set bonuses where available.